RCA 1114-1BSGA Guide de l'utilisateur Page 21

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If
Y
ou
Did Not Program
Y
our Local Area Code
1. Use
the
SKIP
or
REPEAT
buttons to
display
the
number
you want to
dial.
Y
ou
will
only see 10-digit numbers
(i.e.
234- 555-1234).
2. See Steps 2 through 4 in the previous section to complete the
dialback
process.
Memory
You
may store up to 13
numbers
in memory for quick dialing 3 in the Quick
Dial buttons
(A, B,
and
C)
and 10 in the keypad numbers (0-9). Each
memor
y
location
can
store number
up to 32 digits.
Storing a Number in Memory
1. Press
the
STORE
button.
The screen displays
L
OCA
TION?
.
2. Press the desired memory location
(0-9, A, B, C).
N
O
TE
:
Y
o
u may select memory locations by pressing
SKIP
or
REPEAT
to scroll through the memory locations or press the 0 - 9,
A, B,
C.
3. Press
the
STORE
button again to confirm the memory location.
NOTE: If
necessary,
to erase existing memories, or if you make
a
mistake, use the
DELETE
button.
4. Use the number keys to enter the
telephone
number (up to 32
digits)
and
press
the
STORE
button to
save. (The
unit will not dial a
phone number
in
this
mode.) The cursor
automatically
moves
to the text
line
for
name
entry.
5. Use
the
number keys
to
enter
the
name
of the
person associated
with the
telephone number
you just
entered (up
to 12
character
s).
More
than one
letter
is stored
in
each
of the
number keys. For example,
to
enter
the name
BILL SMITH,
press the
“2”
key twice for the letter
B.
Press the
“4”key
3
times
for the letter
I. Press
the “5” key 3
times
for the letter
L
.
N
O
TE
:
T
h
e
flashing cursor automatically moves to the n
e
x
t
position or you may press the
SKIP
or
REPEAT
buttons to m
o
v
e
the cursor to he next position.
6. Press
the “5” key 3
times
for the
second
letter
L. Press
the
SKIP
button to
insert a space, and press the
“7”
key 4 times for the letter
S.
Press the “6”
key once for the
l
ette
r
M.
Press the
“4
key 3
t
i
m
es
for the
l
ette
r
I.
Press the
8
key for the letter
T.
Press the
“4”
key twice for the letter H.
7. To enter
another
name
and
number
in a
different
memory
location,
return
to
Step
1 and
repeat
the process.
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